Finally, harder expeditions will significantly reduce the bonuses that special goods and equipment provide. Use the cargo boat as it has more total slots (8 vs 7). Here you see a +40 diplomacy item, that is very easy to obtain from Sir Archibald Blake. Here you a see a +40 Hunting item, special guest. Here you see a +50 navigation, combined with force. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. These locations matter as to which items or specialists have a chance to be found in them. If the ships morale reaches zero before this occurs, the ship and everything on it will be lost to the waves. When going into expeditions where force or naval power is a main attribute, you can choose for a ship that has force and naval power as start bonuses. Now, there are quite a few goods that actually provide a medicine bonus to your expedition. Future US, Inc. Full 7th Floor, 130 West 42nd Street, Successfully preparing a ship for an expedition can be quite tricky, however. 4 Reply Euzio06 3 yr. ago Thanks! Anno 1800 - Expeditions Tutorial - YouTube With this in mind, weve created a guide to help you ensure that your expeditions return safely home. Do competitors in Anno 1800 claim islands in worlds you haven't visited? I wouldn't spend money on the rerolls, just let them happen naturally. Best ship for expeditions : r/anno1800 - reddit Lots of harbourmasters office items, as well as ship equipables and some trade union items give very nice bonuses. When on expedition, it's always good to take somebody with at least a basic knowledge of human anatomy. As such, theyre a bit more complicated, as they require more micromanagement and more careful planning, including an understanding of how morale works. If the ship returns, it will offload all gained expedition-items into your main-isle automatically. Especially the Land of Lions expedition from the DLC will provide some bonus items along the way. Anno 1800 Expedition Guide: What You Need to Know - YouTube In this video, I give you an overview of the system:. During expeditions, youll be alerted to certain events that the crew has to deal with. Upon reaching 0 morale, the expedition fails and the ship - including everything on board - is lost. A Cargo Ship is cheaper (in terms of Influence) than a Ship of the Line and more slots in total. Equipping a ship with beer will also add 20 base morale to a ship, but that number is boosted if your specialist has a +10 diplomacy skill. Anno 1800 Wiki is a FANDOM Games Community. The most straightforward is by choosing the right ship. And, they're also readily available on your islands. In this example, the Bosun specialist and the ship add an additional chance to beat the challenge through navigation. In this video, I give you an overview of the system: ship morale, items, setting up, etc I also explain some weird concepts, like extra \"hunting\" for 50t on items. The goal was to adapt the look of the ships to better resemble the design of real sailing warships of the time. Try to gather experts or items that have a specialist bonus that is at least 40, preferably combined with another trait that is counting towards a good expedition ending. He also has the trait 'Pirate' which grants a 100% (!!) Events require certain skills to be overcome and rations to maintain morale after the event has been completed and continue on with the expedition. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Which goods provide Medicine on expeditions in Anno 1800 They are: Of this list,Schnapps and Work Clothes are the goods with the highest medicine bonus. Imho, the best item for this slot is champagne. If you have extra rations, however, the morale drop will be greatly reduced. Also, two other things to take away from this list: Of course, there are plenty of items providing a medicine bonus to send with your expedition. For many players, the expedition system can be a bit overwhelming/confusing at first. Skill bonuses are additive and with proper preparation and some luck, most events should offer at least one choice that plays on the expedition's pool of talents. These involve making various choices. The Expedition will have some encounters that will force you to make decisions about how you wish to proceed. There are two aspects to it that youll need to keep in mind: a ships base morale, and the morale boost that it earns as a result of the goods its equipped with. All rights reserved. It's important because alcohol and semiproducts like pepper, raw beef or pigs are considered extra rations too. As you play through the main campaign of Anno 1800, your AI rivals will sometimes give you quests. The majority of expeditions are meant to acquire useful items - such as exotic animals for zoos, artifacts for museums and various specialists. It can be a slog, but some Blue level or higher specialist are terrific because they usually have two stat benefits. While this game has a huge dept of randomness, these are some captains, items and people that are really worth mentioning to take on an expedition, if you encounter them, with a main skill above 40, please add them to the table and tell us where / how you acquired it. Medicine is a trait that rarely pops up in expeditions, but it does happen now and again. It could be that one of your crewmates has threatened to mutiny, or that your crew needs to decide whether to sail upriver into the jungle, or disembark and continue on foot. If you continue without consuming rations, you will receive a 10-point morale drop. So a ship-of-the-line will have a higher base morale than a Frigate will, while a Battle Cruiser will have a higher morale than a Ship-of-the-Line. Both faith and navigation are skills. However, if you lost your mast, you can repair it with crafting as a later choice. Also try to bring items that stack into high medicine, it repairs your moral (bar) when into missions regularly. 1.04K subscribers I love Anno 1800's expedition! When you want to 'sail into the blue' early game, a ship very suitable for going onto an expedition is a Ship of the Line (Navel Power +50), here you see a simple choice of setup; some Rum for Medicinal purposes and rations (you can acquire those from Madame Kahina), a 'Royal Letter of Immunity' acquired from Sir Archibald Blake for 10.000 gold, a 'Ship Toolbox' with +30 crafting, a spyglass with +10 hunting and +20 navigation, plus a Midshipman with +10 force, +5 navel power and +25 navigation. These affect the kinds of challenges youll be faced with, the level of reward that you receive if you complete it, and crucially, the starting morale level of your ship. Anno 1800 Mods Miscellaneous Sunken Treasures Expedition at Game Start Sunken Treasures Expedition at Game Start Endorsements 59 Unique DLs 2,558 Total DLs 3,158 Total views 15,840 Version 1.1 Download: Manual 1 items Last updated 10 December 2021 3:10AM Original upload 09 December 2021 3:56AM Created by Hackner Uploaded by hackner Virus scan You can always fully equip all your cargo-slots with goods/items for expeditions. If your morale drops too low, the Expedition is failed, and your ship will turn around at head home. When loading additional supplies and passengers, the extra morale awarded is flatly proportionate to the amount of base morale and skills they add to the expedition. Mutiny is for example avoided with diplomacy and occurs a lot on events on level III. When on expedition, it's always good to take someone with plenty of charm and who has smooth talking down to a T. Thanks a lot! Some quests require you to transport goods or passengers, while others require you to defeat pirates or rescue hostages. Ship of the line? Structurally theyre the same, but they offer very different rewards. An adventurer, for example, might provide a bonus to your zoological expeditions, while having a Doctor on your ship will obviously increase your Medicine skill. You can tell if the item is considered a ration by mousing over items in your harbor. :) hope that you will find it somekind of useful and interesting! Items that are limited to use in 'military ships', can still be used on your 'cargo ship', while they are located in the cargo hold. The sword displayed in your museum or the bear in your zoo, might give bonus to force. As you play through the main campaign of Anno 1800, your AI rivals will sometimes give you quests. You never know who'll get hit by a mysterious virus on route to the Far East Medicine is a skill in Anno 1800 expeditions for which you can rely on items or goods. After every event, you either lose 10 morale or way less when using rations. And as an added bonus: potatoes, schnapps, rum, sugar and spices also provide rations. To rotate ships offered at harbors, buy them, and sell them immediately to get a new ship offered in no-time. Only tasks that require religion are outside this base set, for events like 'The Storm'. Drop us a line at question@anno.city! RuneScape player finally pulls off ridiculous ironman challenge he set himself 8 years ago: 'Life? Here you see a +40 crafting item, that can fit in a cargo ship slot, while leaving room in the hold for captains that give you force or navel power as traits. If you have decent specialists you should be able to complete all three star expeditions with flying colours. Heres how it works. No. Every expedition in Anno 1800 requires at least three different traits, like medicine. Ideally, you want to try to cover all of the skills mentioned at the top of the screen. The early expedition Choose a ship for the expedition with a lot of cargo space and a lot of slots to have specialists in. It has a higher naval power stat bonus (+20), more item slots (+1), and it's a steam ship, which can be an advantage over sailing ships in some expedition events. Easier expeditions mean you start with higher morale, while harder expeditions will drastically reduce the base morale level. Anno 1800 Expeditions guide | PC Gamer Wood and weapons, used mostly in construction and ship building, give bonuses to crafting and naval power when sent along. Needs and desires are different for each of the seven population tiers Anno 1800 features. The expedition menu, showing the expedition type, rewards and the recommended skills that the expedition should possess. So why does my wife claim chocolate makes her feel better, I wonder. Brought along, these give your expedition a bonus percent chance to overcome challenges. During expeditions, morale serves as your expedition's hitpoints and ranges from 0 morale to 100. The locations are: While most of the generic expeditions in the game have randomized events, some of the region unlock events have preset events that will be the same every play through or reload. All best!Fun fact to create this video I've had to make 778 layers in video composition :D Lots of work :D Pick the ship with the highest base morale for the given mission then add goods/items in the slots to cover the possible challenges. He gives me bonuses to both naval firepower and navigation. This one was acquired on a pirate quest. Remember that items related to sail ships can be in a steamers hold, and vice versa. Alongside general morale, the other thing you must consider when preparing for an expedition is skills. In Anno 1800, you can complete various quests and expeditions to earn money and other rewards. If Morale drops to zero, then your ship is lost at sea. The danger involved comes in the form of events. I mean for the starting easy ones a frigate is working just fine, but what about the more difficult ones? This list of goods provides Diplomacy to any expedition in Anno 1800. It's important because alcohol and semiproducts like pepper, raw beef or pigs are considered extra rations too. Here is a list of Anno 1800's DLC to date: Sunken Treasure (Season 1) Botanica (Season 1) The Passage (Season1) Seat of Power (Season 2) Bright Harvest (Season 2) Land of Lions (Season 2). All trademarks are property of their respective owners in the US and other countries. and our Do note that failure in a decision event will lead to a loss of morale. Here you see a +55 Force bonus, combined with a diplomacy bonus, which makes it a nice combo. How to Do 3 Skull Expedition on Anno 1800 - 5Mmo.com Yet Chocolate, made from those two, does not. Failure on the other hand, can lead to the loss of morale, a ship's cargo and items, and can sometimes even lead to the loss of the entire ship and the expedition with it. . However, each food type can also provide a boost to your ships base morale, and the size of that boost differs for each food type. ', Wo Long's technical issues are driving players up the wall, but its controls could be a bigger problem, The best gaming monitors in Australia for 2023, Subscribe to the world's #1 PC gaming mag, Try a single issue or save on a subscription, Issues delivered straight to your door or device. So, welcome to this write-up of some of my experiences in expeditions, in which I would like to give you all some tips into the world of expeditions. AJ's 1805 - Ships of the Line Mod - Nexus Mods :: Anno 1800 You should expect to encounter several events in a single expedition. Expeditions are an integral part of Anno 1800's gameplay and are unlocked by reaching the Artisans population tier. As such, you want to give it the items and resources that provide the best chance of success. Depends what the expedition requires. To mitigate the standard morale loss, the player is given a choice at the end of every event. It can be fit in an Ship Slot in stead of a cargo slot, what is a pr on non military ship. Very important topic as we have to face it all the time. Keep in mind that if your morale is dropping too much at this point then youll likely fail the expedition since you wont get every event choice correct.